Character Control Rig

Character Control Rig

Generate control rigs for MetaHuman characters in Blender. Animate with professional-grade IK/FK body controls. Export body and face board animations directly to Unreal Engine, and manage multi-character scenes from a single sidebar panel.

Multi-Phase Workflow

Full Control

01

Generate Metarig

Create a metarig with bones automatically matched to your MetaHuman skeleton using our intelligent snapping algorithms.

02

Manual Adjustment

The metarig stays in the scene so you can fine-tune bone positions before committing.

03

Generate Control Rig

One click generates the final control rig and binds it to the source skeleton, integrating evaluations with MetaHuman RigLogic and DNA technology.

04

Animate & Export

Use a control interface to animate your character. Export body and face board animations directly to Unreal Engine. No additional steps required.

Animation Support

ComponentActionSupport
Face BoardImport from Unreal to Blender
Face BoardExport from Blender to Unreal
Body FKsImport from Unreal to Blender
Body FKsExport from Blender to Unreal
Body FKsAuto re-target from animation marketplaces

Addon Features

Two-Phase Workflow
Generate a metarig snapped to the source skeleton, then generate the final Rigify control rig — two clicks and your ready to animate.
Face Board Animation Export
Export face board animations from Blender to directly to the MetaHuman Control Rig in Unreal Engine.
Multi-Character Support
Manage multiple MetaHuman characters in a single scene with a built-in rig instance browser. Each rig is namespaced to avoid collisions and can be added or removed independently.
FK Animation Import
Import your MetaHuman body animations from Unreal and have them automatically re-targeted onto your FK controls in Blender, ready for animating.
Satisfaction Guaranteed

Satisfaction Guaranteed

We are so confident that you will love the Add-on, that we offer a 30-day money back guarantee. Please check out the list of supported features above before you purchase. However, if you are not satisfied with the product for any reason, we will refund your purchase.

Detailed Documentation

Resources to help you get started FAST

We provide detailed documentation and video tutorials so you can start animating your MetaHuman characters in Blender right away.

Requires the Character DNA Addon

This addon is built on top of Character DNA. You must have it installed and enabled in Blender for the Character Control Rig Addon to function. If you don't own it yet, grab it first.

Pricing

Supercharge your animation workflow with one single purchase.

Buy once, own forever.

FAQ